// 观影室相关类型定义 export interface Room { id: string; name: string; description: string; password?: string; isPublic: boolean; ownerId: string; ownerName: string; ownerToken: string; // 房主令牌,用于重连时验证身份 memberCount: number; currentState: PlayState | LiveState | null; createdAt: number; lastOwnerHeartbeat: number; } export interface Member { id: string; name: string; isOwner: boolean; lastHeartbeat: number; } export interface PlayState { type: 'play'; url: string; currentTime: number; isPlaying: boolean; videoId: string; videoName: string; videoYear?: string; searchTitle?: string; episode?: number; source: string; } export interface LiveState { type: 'live'; channelId: string; channelName: string; channelUrl: string; } export interface ChatMessage { id: string; userId: string; userName: string; content: string; type: 'text' | 'emoji'; timestamp: number; } export interface RoomMemberInfo { roomId: string; userId: string; userName: string; isOwner: boolean; } // Socket.IO 事件类型 export interface ServerToClientEvents { 'room:created': (room: Room) => void; 'room:joined': (data: { room: Room; members: Member[] }) => void; 'room:left': () => void; 'room:list': (rooms: Room[]) => void; 'room:member-joined': (member: Member) => void; 'room:member-left': (userId: string) => void; 'room:deleted': () => void; 'play:update': (state: PlayState) => void; 'play:seek': (currentTime: number) => void; 'play:play': () => void; 'play:pause': () => void; 'play:change': (state: PlayState) => void; 'live:change': (state: LiveState) => void; 'chat:message': (message: ChatMessage) => void; 'voice:offer': (data: { userId: string; offer: RTCSessionDescriptionInit }) => void; 'voice:answer': (data: { userId: string; answer: RTCSessionDescriptionInit }) => void; 'voice:ice': (data: { userId: string; candidate: RTCIceCandidateInit }) => void; 'state:cleared': () => void; 'error': (message: string) => void; } export interface ClientToServerEvents { 'room:create': (data: { name: string; description: string; password?: string; isPublic: boolean; userName: string; }, callback: (response: { success: boolean; room?: Room; error?: string }) => void) => void; 'room:join': (data: { roomId: string; password?: string; userName: string; ownerToken?: string; // 房主令牌,用于重连时恢复房主身份 }, callback: (response: { success: boolean; room?: Room; members?: Member[]; error?: string }) => void) => void; 'room:leave': () => void; 'room:list': (callback: (rooms: Room[]) => void) => void; 'play:update': (state: PlayState) => void; 'play:seek': (currentTime: number) => void; 'play:play': () => void; 'play:pause': () => void; 'play:change': (state: PlayState) => void; 'live:change': (state: LiveState) => void; 'chat:message': (data: { content: string; type: 'text' | 'emoji' }) => void; 'voice:offer': (data: { targetUserId: string; offer: RTCSessionDescriptionInit }) => void; 'voice:answer': (data: { targetUserId: string; answer: RTCSessionDescriptionInit }) => void; 'voice:ice': (data: { targetUserId: string; candidate: RTCIceCandidateInit }) => void; 'state:clear': (callback?: (response: { success: boolean; error?: string }) => void) => void; 'heartbeat': () => void; } // 配置类型 export interface WatchRoomConfig { enabled: boolean; serverType: 'internal' | 'external'; externalServerUrl?: string; externalServerAuth?: string; } // LocalStorage 存储的房间信息 export interface StoredRoomInfo { roomId: string; roomName: string; isOwner: boolean; userName: string; password?: string; ownerToken?: string; // 房主令牌 timestamp: number; }