修复超分切换时重复渲染
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@@ -1059,9 +1059,9 @@ function PlayPageClient() {
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};
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// 清理播放器资源的统一函数
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const cleanupPlayer = () => {
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const cleanupPlayer = async () => {
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// 先清理Anime4K,避免GPU纹理错误
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cleanupAnime4K();
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await cleanupAnime4K();
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if (artPlayerRef.current) {
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try {
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@@ -1122,8 +1122,10 @@ function PlayPageClient() {
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try {
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if (anime4kRef.current) {
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anime4kRef.current.stop?.();
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anime4kRef.current.controller?.stop?.();
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anime4kRef.current = null;
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// 等待旧实例完全停止,避免双重渲染
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await new Promise(resolve => setTimeout(resolve, 100));
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}
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const video = artPlayerRef.current.video as HTMLVideoElement;
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@@ -2925,20 +2927,21 @@ function PlayPageClient() {
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}
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// WebKit浏览器或首次创建:销毁之前的播放器实例并创建新的
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if (artPlayerRef.current) {
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cleanupPlayer();
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}
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// 异步初始化播放器
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const initPlayer = async () => {
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try {
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// 先清理旧播放器实例
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if (artPlayerRef.current) {
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await cleanupPlayer();
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}
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// iOS需要等待DOM完全清理
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await new Promise(resolve => setTimeout(resolve, 100));
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// 双重检查:如果旧播放器仍然存在,再次清理
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if (artPlayerRef.current) {
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console.warn('旧播放器仍存在,再次清理');
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cleanupPlayer();
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await cleanupPlayer();
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await new Promise(resolve => setTimeout(resolve, 100));
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}
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